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Versioning

Explaining the custom versioning scheme used for my mods.

Overview

To maintain clean version strings, I made a custom versioning strategy to replace the standard version-mc_version format (e.g., 1.0.0-1.18.2).

I follow a MAJOR.MINOR.PATCH format defined as follows:

Major

Example: 1.0.0 to 2.0.0 This is incremented when:

  • Supporting a new Minecraft major version (e.g., updating from 1.7.10 to 1.12.2).
  • Removing features or introducing breaking changes to the API.

Breaking Changes

Major version increments usually indicate incompatible world saves. For example, a world created in 1.0.0 (Minecraft 1.7.10) may lose blocks or items if loaded in 2.0.0 (Minecraft 1.12.2).

Minor

Example: 1.1.0 to 1.2.0 This is incremented when:

  • New features are added.
  • Existing functionality is expanded without removing old features.

Patch

Example: 1.0.1 to 1.0.2 This is incremented when:

  • Bugs are fixed.
  • Performance improvements or internal refactoring occurs.

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